Designing software that puts people at ease.
UI/UX designer who ships what I design, from Figma straight into production React.
About
I design for people making decisions under pressure: patients checking in, clinicians charting between appointments, drivers glancing at a dashboard mid-drive. The job is the same wherever it shows up: cut the noise, keep the person calm, get them through the task.
I trained as a software engineer before I trained as a designer, so I don't hand off a Figma file and walk away. I build the thing in React, ship it, and use it enough to find what's still wrong.
Day to day, I design and build PracticeEHR, practice management software clinics across the US run on. Most of what's on this page is problems I went and solved for myself first.
Open to UI/UX and frontend roles, and freelance work.
Selected projects
A couple of these came out of a paycheck. Most came out of a problem I got tired of dealing with myself. Same standard either way: designed properly, then actually built, not just prototyped.
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What I bring to a team
Most of what’s here came from the same loop: talk to the people who’ll use it, wireframe fast, build the real product, then use it long enough to find what’s broken. Repeat.
Design
- User research
- Wireframing and prototyping
- Design systems
- Interaction design
- Accessibility
- Figma
Engineering
- React and React Native
- Next.js
- TypeScript
- Tailwind CSS
- Node.js
- GSAP and WebGL
Before product design, brand design
Before interfaces, it was posters, logos, and brand identity. The eye for detail didn’t start in Figma, it started here.
See BehanceHave an interface that needs design, code, and an eye for detail?
Tell me what you’re building, or grab a time to talk it through.












